92  Valuation of ESG and Digital Initiatives Here’s where the importance of the base case comes in. If the bank doesn’t build a mobile app, it will likely lose market share and revenues over time. In this case, the cash inflows are the avoidance of lost revenues, which could be substantial. So this project likely does have a positive pres- ent value. Ideally, the bank would estimate the timing of market-share loss to de- cide on the best time to build the app. Perhaps delaying a year or two might maximize value if the bank’s customer base isn’t clamoring for it yet. The bank should also consider alternative features for the app and ways to build it. Should it start with something simple and low cost to roll out and then improve it over time? Or should it spend more up front on a more feature- laden product? As you can see, there are many different cash flow scenarios to analyze when making this decision. Paths to Improved Performance Digital initiatives can improve a company’s performance in numerous ways. To analyze the potential impact of digital, it helps to frame the discussion as two opportunities or threats. The first—and the highest-profile manifestation of digital in the business press—is an application of digital tools that fun- damentally disrupts an industry, requiring a major revamp of a company’s business model. The second kind of impact, less dramatic but also important, occurs when companies use digital to simply do the things they already do, only better. Digital strategies can be applied in more mundane but also important ways in- cluding cost reduction, improved customer experience, new revenue sources, and better decision making. The line between the two applications can blur, such as when clothing retailers integrate their physical and online sales. The retailer is still selling clothes, but the customer’s experience has changed, and the retailer must substantially retool its business. New Business Models  In some cases, digital disruption upends entire busi- ness models or creates entirely new businesses. The Internet changed the way consumers research and purchase airline tickets and hotel rooms, disinterme- diating many traditional travel agents. The introduction of video-streaming services has disrupted the economics of traditional broadcast and cable TV channels. In some cases, digital has created enormous new businesses. Cloud computing services generated between $80 billion and $100 billion of reve- nues in 2019, up from less than $10 billion ten years earlier. The rise of cloud computing disrupted two other industries. First, the standardization of serv- ers by leading players disrupted the manufacturers of mainframe and server computers. Second, it disrupted the IT services business that ran companies’ data centers. Digital Initiatives  93 To value these new businesses, use the standard DCF approach. The fact that these businesses are often growing fast and don’t earn profits early on does not affect the valuation approach. Eventually, they will need to generate profits and cash flow and earn an attractive ROIC. In Chapter 36, we describe how to value high-growth companies. The key point is that with high-growth companies, you must start in the future to estimate revenues when the market begins to stabilize, based on the market’s potential size. You should estimate ROIC based on an assessment of the fundamental economics of the business. An important consideration in estimating the potential size and ROIC of a new digital business is whether or not it will have network effects, also called increasing returns to scale. The basic idea is this: in certain situations, as com- panies grow, they can earn higher margins and return on capital because their product becomes more valuable with each new customer. In most industries, competition forces returns back to reasonable levels. But in industries with network effects, competition is kept at bay by the low and decreasing unit costs of the market leader (hence the tag “winner take all” for this kind of industry). Take Microsoft’s Office software, a product that provides word process- ing, spreadsheets, and graphics. Office has long been the standard used by most companies and other users. Early on, as the installed base of Office users expanded, it became ever more attractive for new customers to use Office for these tasks, because they could share documents, calculations, and images with so many others. As the customer base grew, margins were very high, be- cause the incremental cost of providing software through DVD or download was so low. Office is one of the most profitable products of all time. That said, even such a successful product may be threatened by competition as more computing moves to the cloud. Such network effects are not the usual case. The history of innovation shows how difficult it is to earn monopoly-size returns on capital for any length of time except in very special circumstances. Many companies and investors didn’t realize how rare this was during the dot-com bubble of 1999–2000. More recently, investors again may have gone overboard with the number of “unicorns,” typically defined as start-up companies with values above $1 billion (usually still private) and negative profits. In 2019, as some unicorns went public or tried to, there was a renewed realization that not all these companies could earn extraordinary returns from network effects, and values fell considerably. It’s unlikely that companies offering analytics services, selling e-cigarettes, or renting out short-term office space will achieve long-term network effects. Cost Reduction  Many digital initiatives can help companies reduce their operating costs. Predictive maintenance on factory equipment reduces both maintenance costs and lost production from downtime. Another example is